BRYANT MOMO KOSHU
HARD SURFACE CONCEPT ARTIST
Bryant, known in the industry as Momo, is a senior concept artist with extensive experience in the video game world. He has worked with companies such as Konami, Skydance Interactive, Deviation Games, and most recently, Survios. Momo skillfully combines various software tools to visualize his ideas, leveraging both 3D and 2D techniques—a crucial capability for modern concept artists, especially in hard surface design. With his deep software knowledge, Momo approaches design from multiple angles, ensuring comprehensive and innovative solutions. He believes that curiosity and a passion for learning fuel his creativity. With the enthusiasm to share his expertise, Momo is committed to mentoring upcoming artists, helping them navigate and succeed in the evolving field of concept art.





GOALS
-
To concept props and hard surface design.
-
Understand intuitive 2D / 3D workflow.
-
Design theory focused on hard surface design.
-
Building strong portfolio pieces.
SESSIONS
-
10 Sessions
-
20+ hours of mentorship.
PREREQUISITE
-
Basic understanding of 2D / 3D workflow.
-
Basic knowledge of Photoshop and Blender.
-
Passion for art.
PRICE
-
$900
SCHEDULE
-
Twice a week:
-
Tues / Thurs 7-9PM
CLASS SIZE
-
5-6 Students
START DATE
-
TBD
SOFTWARE
-
Blender
-
Photoshop
-
ZBrush (Optional)
-
Substance 3D Modeler (Optional)